Responsabilities
- Build levels based on game-play design.
- Participate in design sessions, working in a team of pixel artists, designers and developers.
- Participate in game play-testing.
Please include recent levels or environments you have made in your portfolio.
These must be first person view screenshots and non rendered images of your work.
Qualifications
• Proficiency in creating levels within Minecraft or with external tools.
• Ability to create compelling narrative and gameplay with levels.
• Skill in 3D modelling software. (e.g: Blender, C4D, 3ds Max, Modo)
• Experienced working in teams and have strong communication skills.